3D Models

Modifier stack (procedural) modeling in 3Ds Max, great for iterating.

You can hold shift + left mouse button drag to change the light angle. It will show the fibers within the orange. I achieved this by editing the normal map, no sub surface scattering is used.

Inspired by concept art from a mysterious online poster

Inspired on concept art for Rayman Legends by Jean-Brice Dugait

For the items below: all rights reserved to Cyborn


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