Pond

Written by Nick Rutten

Pond

Pond is a 3D game environment I’m currently creating in Unreal. The images below are work in process.
I asked Tuomas Korpi permission to use his amazing concept art ‘Pond‘ as inspiration.

 

A rock without moss on top. I want to paint the moss on objects in-game using vertex paint. The intention is making each object unique easier.

I used a multy function texture as the Rough and Spec maps to save memory.

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