3D Models
Modifier stack (procedural) modeling in 3Ds Max, great for iterating.
You can hold shift + left mouse button drag to change the light angle. It will show the fibers within the orange. I achieved this by editing the normal map, no sub surface scattering is used.
Inspired by concept art from a mysterious online poster
Inspired on concept art for Rayman Legends by Jean-Brice Dugait
For the items below: all rights reserved to Cyborn